Cup Review – Review – Nintendo World Report
The NES-style Mega Man is sort of making a comeback.
When a sport wears its inspiration so clearly, direct comparisons between the 2 are inevitable. Such is the case with Trophy, a shameless Mega Man clone but additionally a largely proficient clone. Its signature weapon upgrades are visibly absent, whereas the leaping and capturing motion stays largely intact. Luckily, this deviation would not take away a lot from the Trophy’s high quality. That stated, it is low cost, irritating enemy placement and relatively primitive degree design.
Good man Dr. The mix of Sword and his robotic pal Beeper, Trophy (the titled fight robotic), runs and weaponizes in a complete of eight preliminary phases and a remaining degree that unlocks after clearing them. You’ll be able to select which stage to play in and full in any order, however some, like Practice and Jungle, are simpler than others. A pair is downright merciless when it comes to enemy settlement and even checkpoints the place you spawn after loss of life. The phases themselves, whereas very acquainted to this lifelong Blue Bomber fan, are additionally fairly by-product and even repetitive, the aforementioned Practice degree being significantly boring. Every stage concludes with an enormous boss struggle, and these vary from manageable to difficult and even infuriating.
Working in its favor is that the controls really feel fairly stable; Leaping and hitting all kinds of robotic oppositions is vastly satisfying from begin to end. A wierd hitbox round your character means you will do some difficult platform jumps that you simply may assume have failed, however may even make contact with spikes that kill immediately when you’re certain you have handed. Sadly, there is not any button remapping (or any actual choices), so it’s important to use A to leap and B to fireplace.
The music is definitely fairly cool and provides to the 8-bit NES model nostalgia sport. Sound results would not be misplaced in a Capcom or Konami sport from that period, and the visuals have been crisp. Concerning efficiency, there are some apparent slowdowns when a number of enemies and bullets are on display screen on the similar time, however it was definitely tolerable and I dare say acquainted.

Hidden secrets and techniques in phases permit you to enhance your well being meter or increase your explosive by growing the scale and energy of your bullets. If you happen to get caught, I discovered it useful to get some upgrades to make it simpler to maneuver to a special stage and hopefully overcome earlier challenges. Now, if solely there was an improve that allows you to see each boss’s well being meter…
Trophy is a reliable and enjoyable action-platformer that falters in a couple of particular areas and would not fairly meet that comparability, however that appears and seems like Mega Man. The sport does sufficient to make it price recommending to followers of previous 8-bit classics, offered you will get previous a few of its poorly leveled design and low cost kills. On the finish of the day, someplace between participation and the rostrum, I might give him a trophy.
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