Bungie Admits Destiny 2 May Be ‘Too Predictable’, Reveals Post-Fall Goals

Bungie Admits Destiny 2 May Be 'Too Predictable', Reveals Post-Fall Goals

Bungie Admits Destiny 2 May Be ‘Too Predictable’, Reveals Post-Fall Goals

It is two weeks away from Future 2: Lightfall, the subsequent main growth to Bungie’s ongoing first-person shooter. Earlier than launch, the builders share some objectives for the way forward for Future.

Open Bungie.netThe studio acknowledged that the fixed stream of content material updates makes the sport really feel like a recognized quantity to its devoted participant base.

“However within the midst of this high quality and consistency, Future 2 can generally really feel over-predictable,” wrote Future 2’s Joe Blackburn. “Whereas some consistency is critical for us to have the ability to replace the sport usually and forestall gamers from having to relearn Future each three months and preserve the well being and sustainability of our group, it is clear that an excessive amount of predictability is a shortcoming. Shock and delight till you get a few of our key recreation updates. You’ll have full moments.”

The group additionally addressed complaints that there was “not sufficient issues to do” in Future 2, saying they knew the toughest gamers usually ran out of content material to discover on the finish of every season.

With these points recognized, the group outlined 4 main objectives for Future 2 to progress: increasing gamers’ imaginations, bringing the problem again to Future, enriching the content material, and connecting the Guardians.

Season of Problem

Lightfall will launch alongside the Season of Defiance, which can cut back complexity in Future’s development system. This consists of fewer competing currencies, less complicated useful resource administration, and extra. Future may also start exploring a wider vary of themes and fantasies, citing final 12 months’s reapers, pirates, and cowboys as examples of how Future’s settings can push pre-existing boundaries.

Bungie additionally plans to regulate the steadiness between gamers and enemies to deliver a heightened sense of problem to Future 2, with out making enemies really feel like something however bullet sponges. The builders additionally hope to strengthen pre-existing PvP and PvE content material so gamers really feel like there’s all the time one thing to do, even after finishing most of every season and the brand new content material of the growth. Lastly, the builders are including new matchmaking instruments to assist gamers discover a fireplace brigade shortly.

Future 2: Slight Fall Coming Feb 28. The growth is about to mark the “starting of the top” for Future 2 and can introduce a brand new qhole map on Neptune referred to as Neo Luna. Bungie additionally confirmed that it’s going to not be eradicating previous expansions in Gentle and Darkness Saga in order that new gamers can expertise the complete story.

Logan Plant is a contract author overlaying online game and leisure information for IGN. He has greater than six years of expertise within the gaming trade at IGN, Nintendo Wire, Change Participant Journal, and Lifewire. Discover him on Twitter @LoganJPlant.

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